Ioan Rusu, Games Art

Tuesday, 8 December 2015

TESTS

New improved headphone store






This is the new improved headphone store with new added textures to the environment, giving it a more professional modern atmosphere. Inspire by a sports store with a modern wooden interior.





How i imagined my headphones and other materials in the store.




Posted by ion at 06:40
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Labels: Triple A Asset:Winter Submission

No comments:

Post a Comment

Newer Post Older Post Home
Subscribe to: Post Comments (Atom)

Ioan Rusu

ion
View my complete profile

Blog Archive

  • ►  2017 (9)
    • ►  May (8)
    • ►  February (1)
  • ►  2016 (90)
    • ►  November (13)
    • ►  October (12)
    • ►  September (11)
    • ►  April (20)
    • ►  March (7)
    • ►  February (14)
    • ►  January (13)
  • ▼  2015 (35)
    • ▼  December (11)
      • Pencil, liner and brush pen sketch
      • Triple A Asset Production Final In Game Model and ...
      • TESTS New improved headphone store ...
      • Zbrush Session - Using IMM
      • Unity/Maya Session - Making VFX
      • Environment Work for the Group Project
      • Environment Textured
      • Group Project - Environment job
      • TRIPLE A ASSET PRODUCTION: Headphones Pt.4 (Unreal)
      • TRIPLE A ASSET PRODUCTION: Headphones Pt.3(Quixel)
      • TRIPLE A ASSET PRODUCTION: Headphones Pt.2 (Maya, ...
    • ►  November (2)
    • ►  October (6)
    • ►  July (2)
    • ►  March (14)
  • ►  2014 (28)
    • ►  December (17)
    • ►  November (3)
    • ►  October (8)
Simple theme. Powered by Blogger.