I have brought into zbrush a maya .obj file which I have made denser in order to be able to add detail.
When my character will be done regarding modeling and rigging I might use the weapon in the posing 3D scene of the Fire Knight. d
Starting from a mood board I have started modeling a practice character in Zbrush:
Elements such as the cape or the pelvic armor have been made using tutorials :
Creating a cape starting from a plane and using standard brushes and move tools to define the final element.
Pelvic Armor was a Mask practice using the mask tool in zbrush.
Different standard zbrush materials have been added in order to achieve a render for a photoshop concept piece