Maya Animation imported in UE4. Custom glowing material created in ue4 added.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXZ3S7iBAYlJul47bJiwBpboDPUPk7nj3Vs4qdl0nziZip09zrE79zLUqGbegaRXripSOx6bKaJGr1Cyqvxglu6WH_DjAAsJTTvp6Wg3AbcqGEnGAtp35zQXxvqe3qoWhRBczjTZiPvy7o/s320/Another+example+of+using+a+starter+content+material+such+as+the+rock++material.Turning+it+into+ember+by+using+tutorials+on+how+to+use+the+connectors+inside+the+material+editor+in+unreal+engine.JPG)
example of using a starter content material such as the rock material.Turning it into ember by using tutorials on how to use the connectors inside the material editor in unreal engine.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0AXqPT7yi9SU2T0Kjb4wxCivicjk3L37zPZU0xQ7h8p7SSZgSw-qNCpFXTfTK13AVoPUY3fwpFcWIlcOWHlL4bESFoAMpJR5yssmm2OZF7Fpb0kfdINEhPswJtVWc7IhzDO_56b81FbQ-/s400/by+changing+the+material+and+adding+different+glow+effects+i+have+managed+to+get+the+difference+between+the+portals+of+every+character.JPG)
by changing the material and adding different glow effects i have managed to get the difference between the portals of every character:
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBoH4DlD8ZBf_A2fDPxJKaVVKzUSSBc7PVllWSYqVrTwHWzWEqpKaRebeW4grpuRCM0DiGwS9kdYwa5uR5KLHnTiyzjivGrUCQMZxYFMRgAvtuUP4AkSa7mip7yIVNr4YdpuIkyVeOihci/s400/green-lined+boxes+represent+trigger+boxes+for+the+teleportation.JPG)
green-lined boxes represent trigger boxes for the teleportation
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixHAFPXe-bvWyoLWgNln3tOLLFQ68sjwk7GSCq4wvSSO9RHSTJ0bZw7qMgtEcm7vPRQY5ZeJ88M_DXTLh2aDnFg__WfwIQ4mJMTM9wZih2WZePJwtz2S-eEmlA49Qw_bcXtQzLvIkdgtMu/s200/trigger+box.JPG)
trigger box :)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgT8yPzSSm9QnLYgS0UQJj0I1_1e1whOeB3VnY9vKo5uYY8_z7OEvxP0DW2Zbe931kqxC7oxCilurh4waFBCW5H89eG6_z-Jt4hEOXKayL091sd5qfSWF7NHWRFGK6gCHJqOr8W4HmGGeNl/s320/boatviking.JPG)
viking ship corresponding to the viking character
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhlJBhbLgm-rXq5o7muOWGiH7fhqMfQNXzkAr1LPxqo5hG545q9MmC3T6k1A8VEuV6HmQnaPdZCqND7951APH-y3n5o4m1Jh50Y9mj6gUKQB1E4kWOvcW5QcVYBLN4VsyeqUAEzLR_n3dX9/s320/connectors+show+a+timed+sound+effect+alongside+with+a+timmed+teleportation+inside+the+intro+map+which+is+synced+with+an+animation+of+the+hexagon+wich+is+mainly+an+illusion+of+the+player+going+through+a+tunnel.JPG)
connectors show timed sound effect alongside with a timmed teleportation inside the intro map which is synced with an animation of the hexagon which is mainly an illusion of the player going through a tunnel.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj56ulQYFRLbZBKYR6GtLJG8oSZ8uWyT9LOD2YUpXr9MYBgFoh7Ib2oyIs4qV1IbsAoWQ7BOco1JRKa5hM2Ay4DG38ihWz4oC_JywFLQK-8kAa99y07XB9QiYooTJOmnRHCVT_KcAjSqpP3/s320/candle+modeled+in+maya+and+then+used+with+a+candle+particle+system.JPG)
candle modeled in maya and then used with a candle particle system created with a psd file of a candle light.
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