Wednesday, 13 April 2016

Final render idea Pt.3



Boss Concept Pt. 3 and The 3D model







Final render Pt.2 Idea






Boss Concept pt.2

For the side view I have started with the lines instead of spitpainting.




Final Render Idea Starting point

Here's the Final Piece starting point/evolution of the initial idea:
Construction lines were needed for getting the correct movement and dynamic of the action involved in the pose.



Environment Sketch

Just a quick doodle; exercise of drawing cubes and other shapes.

Boss Head Concept Pt.1

Here's the concept that I've modeled previously for the game project:
I've started using the spitpainting technique
After getting the overall shape of one side of the head, I've started improving the details.
Once I've got the finished side of the head I've duplicated it and got the final result below: