Thursday, 24 November 2016

Unity Scene for the Project Alpha; Interactive exhibition of my models made in Zbrush

I have used the Lighting and Volumetrics from the Adam packages from Unity in order to integrate a certain degree of atmosphere into the scene in which I'll be showing  prehistoric and medieval types of warriors from different geographical places in the World.
Using the Unity Area Light, Transparent light and Tube Lights combined into a single scene, I have created the atmosphere for the looping videos shown below on the white screens.
There is a first person view on the top of the cylinder that uses mouse movements in order to look around.





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