My future development of skills will be focusing on Photoshop for 2D, and Zbrush, Substance painter and Maya for 3D.
Role: Character Design 2D and 3D
The theme of the project is Fantasy Armored Characters;
Title and schedule draft:
Fire and Ice Knight
Pre Production Schedule:
Monday-Friday: PS(character concepts; shading, spitpaint; thumbnail sketches)
-October:
Concepts; PS
Model Sheets; PS
Armor research; Zbrush
Modelling the Characters; Zbrush/Maya
Rigging; Zbrush
Poses; Zbrush
-November
Animation/After effects + SFX
Interactive Platform ;(Unity Engine, Unreal, Sketchfab etc)
website/blog
-December
Finishing touches
CV