Tuesday, 11 October 2016

Overview



My future development of skills will be focusing on Photoshop for 2D, and Zbrush, Substance painter and Maya for 3D.
Role: Character Design 2D and 3D
The theme of the project is Fantasy Armored Characters;

Title and schedule draft:

Fire and Ice Knight

Pre Production Schedule:

Monday-Friday: PS(character concepts; shading, spitpaint; thumbnail sketches)

-October:
Concepts; PS

Model Sheets; PS
Armor research; Zbrush
Modelling the Characters;  Zbrush/Maya
Rigging; Zbrush
Poses; Zbrush

-November
Animation/After effects + SFX
Interactive Platform ;(Unity Engine, Unreal, Sketchfab etc)
website/blog

-December
Finishing touches

CV

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