Starting from a single ZSphere I've builded up a creature easily by using mirroring technique and drawing, duplicating, scaling and moving certain other ZSpheres involved in the 1st image seen on the left.
During this practice I have created a base model shape of a nightmare, insect like looking creature.
After having the Zphered model I have started editing it by using brushes such as ClayBuilding, Smoothing and painting over.
Above I have made a "Queen of the Hive" version of the "out of a nightmare" creature.
After exercising with ZSpheres we've used ZSketch to add detail and create an extra layer for the
character.
character.
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