Tuesday, 20 October 2015

Maya exercise- Barrel

This barrel has been modeled, UV unwrapped ,textured, baked and rendered using Maya.
In the 1st image it is shown the basic shape modeled by using a primitive cylinder, thus being changed into this grey object with the help of Maya tool such as extruding, editing subdivisions in the attribute editor,  
Next step was to UV unwrap the model, render and bake an image on it.


I'm quite happy with the final outcome of the object. As seen in the last image, the texture has been applied on the model by painting in Photoshop to create a realistically looking barrel.

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