Sunday 26 October 2014

Level Design Sketch for Unity Project


Sketches of a mazelike backalley which forms the 1st part of the Game Level on Unity

3D Furniture

3D Modelling using the Maya 2014 software and the lynda.com tutorials for creating and texturing objects like chairs and tables.
Below you can see the work in progress


Sunday 19 October 2014

The aim of this task was to create a high-tech/sci-fi/futuristic weapon
Concept of a futuristic weapon. The sketch represents a versatile weapon that can be modified from a rocket/grenade launcher to a sniper rifle or into a shotgun/

Level Design Sketch of a map that represents a back alley.

Monday 13 October 2014



Turret modelled in Maya 2014 


This turret is made from 3 different pieces: the base, the rotated cube on the top and the guns which are connected to the rotating part.
Final Creature Design with Tentacles


Creature Design using concepts with tentacles

Monday 6 October 2014


Alien Caterpillar
The purpose of this painting was to build a personalized caterpillar by using different brushes and layers. 
First I started with covering the entire character with the basic colours.
After applying the basic color I began shaping up the alien just to give more depth .

The last step was to create the feeling of texture and details.